I was reading your blog today and wonder if I could get your opinion on a diet/fitness app I am working on.
Basically, the main problem with being fit and eating healthy is motivation. It's such an abstract, overwhelming goal. It seems the best way to counter this is to turn it into winnable games and small victories.
So my app makes living healthy, and fitness into a RPG game, where users earn points, "level up', and earn badges as they accomplish their health goals. Everytime they add something healthy like veggies to their diet, they earn points. Everytime they complete a workout, they earn points. As they achieve more and more, they'll level up and unlock badges, and perhaps discounts/coupons to rewards like spas, health foods, maybe even an occasional chocolate.
Of course, to appeal to people's need for achievements/progress, I'm also adding charts, and graphs to show their progress... I think people love that sorta stuff. The whole idea is to shift people's attitude towards healthy living as fun, achievement, and winnable. We're missing that sense of "win" in fitness. That feeling we get when we finish microwaving something for 1 minute - WIN.
What's your opinion on this idea? Would you want to know when I'm done with it? ^_^
Thanks so much!